Viewing entries in
Lego

Autonomous Ball Catcher Part 2: Software

Comment

Autonomous Ball Catcher Part 2: Software

If you have read my previous post you will know that I recently built an automated ball catcher and programmed it to track and catch a ball. In this post I will talk about the software behind making the catcher work. The structure of the software can be broken down as follows: initialization, image analysis, flight path analysis, and cart control.

Comment

Autonomous Ball Catcher Part 1: Hardware

Comment

Autonomous Ball Catcher Part 1: Hardware

Launch a ball. Track the ball. Catch the ball. It is a simple concept - one that we humans learn at a very young age while playing ‘catch.’ But to get a robotic system to perform similar actions is a very different game. In this project I will talk about how I built and programmed my own autonomous system to track a ball in flight and catch it in an autonomous cart.

Comment